Puluc A traditional game of the Maya

Support

Something not working, or a question the board didn't answer? Write to us — that address goes straight to the person who made the game.

How to play

Moving a warrior

Touch a puck to pick it up, drag it along the road, and let go. It settles onto the nearest space. There are no menus — the board is the whole game.

The throw

Every turn begins with a throw of four corn kernels, each marked on one side. The number of kernels that land marked is how far you move.

If none of the four land marked, you move five. That is the traditional rule, not a bug — zero becomes the biggest throw in the game.

Capturing

Land on an enemy warrior and you capture him. You take command of the entire stack: him, and everyone he was already carrying.

Prisoners

Prisoners ride beneath their captor and the whole stack moves as one. Capturing is not the same as defeating — a prisoner only leaves the game once you have dragged him all the way home.

Getting them home

Move a captive stack off the far end of the road and the reckoning comes due: your own warriors who were taken are freed and return to your camp, and your enemy's prisoners are eliminated for good.

Winning

Eliminate all five of your opponent's warriors and the match is yours.

Sound

The game plays a looping theme. There is a one-tap toggle to silence it, and the setting is per session.

Playing offline

Puluc never needs an internet connection. It works in a tunnel, on a plane, anywhere.

Common questions

Does Puluc cost anything or show adverts?

No. Puluc is free, with no adverts and no in-app purchases of any kind.

Do I need an account?

No. There is no sign-in, no registration and no profile.

Can I play against another person?

Puluc is played against the computer. There is no online or pass-and-play mode.

Does the game collect my information?

No. Puluc collects nothing and sends nothing. See the privacy policy for the detail.

Before you write to us

If something has gone wrong, it helps enormously if you include: